Short description · 37 words
Bitiverse is a free one-bit browser MMO where players explore one persistent shared world, fight monsters, gather resources, craft equipment, trade, form guilds, enter dungeons, and build permanent homes.
Official press kit · Fortisq Studio
Tiny pixels. Big world. Poor decisions.
A free one-bit MMO where everyone shares the same persistent world.
Publicly playable · In active development
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Bitiverse is a persistent multiplayer RPG built for the browser: one shared landscape, a growing player economy, permanent homes, dangerous dungeons, and an alarming number of ways to become distracted.
Players can enter as a guest, make a tiny adventurer, and start exploring without an account wall or a heroic download ceremony.
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The useful bits, minus the ceremonial fog machine.
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Ready to select, copy and paste.
Short description · 37 words
Bitiverse is a free one-bit browser MMO where players explore one persistent shared world, fight monsters, gather resources, craft equipment, trade, form guilds, enter dungeons, and build permanent homes.
Long description
Bitiverse is a small but genuine persistent MMO that opens directly in a web browser. Everyone inhabits the same world, where players can explore, fight monsters, gather resources, craft equipment, learn magic, trade through player markets, form parties and guilds, venture into procedural dungeons, complete quests, and claim land for public or private houses.
Characters, possessions, buildings, and player-made changes persist between sessions. Bitiverse is publicly playable and actively developed, with guest entry available for players who want to step into the world before creating an account. The pixels are tiny. The consequences remain regrettably full-sized.
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Original-resolution downloads for articles, listings, videos, and social posts.
Indie X 2026 submission set
These files are prepared for profiles, promotional materials, print, and finalist videos. Each direct URL opens the original file.
Direct URL https://bitiverse.vercel.app/press/assets/bitiverse-indiex-preview-square.jpg
Direct URL https://bitiverse.vercel.app/press/assets/bitiverse-indiex-high-res-screenshot.png
Direct URL https://bitiverse.vercel.app/press/assets/bitiverse-indiex-logo-transparent.png
Gameplay footage · 10 seconds · MP4
1920 × 1080, 30 FPS, muted, and free of added text or logo overlays.
Download gameplay reelDirect URL https://bitiverse.vercel.app/press/assets/bitiverse-indiex-gameplay-reel.mp4
Vertical promo video · MP4
A compact 9:16 Bitiverse creative supplied for editorial and promotional coverage.
Download videoBrand guidelines · PDF
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Bitiverse uses a TypeScript client and a SpacetimeDB TypeScript server module. Its base terrain is generated deterministically rather than stored tile by tile.
The database stores persistent characters, creatures, belongings, buildings, and player-made changes. That leaves the world free to be large while ensuring your house—and the seventeen chairs inside it—are still there when you return.
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Bitiverse is developed and published by Fortisq Studio.
In-game pixel artwork uses the pre-existing Urizen tileset, released under CC0. Promotional dog key art was created by the developer.
For coverage, questions, or follow-up, contact Fortisq Studio through the official itch.io creator page.
Fortisq Studio on itch.io